Saturday, June 25, 2011

Egaro Making-of

Sunday, June 12, 2011

CGSA entry



This is my entry for the CG student award on http://www.cgcoach.com
Great webiste where you can review other students' work and get review for yours
I love the idea !

I don't expect to win anything - although I would be super happy if I do :) - but I can't wait to get feedback !

Saturday, May 28, 2011

new showreel



new year, new showreel

2011



















a few stills from my short film made this year with Maïwenn Le borgne, Anaëlle Moreau, Alexia Provoost, Simon Taroni and Bruno Salamone.

I was in charge of defining the look of the film, rendering, compositing, developing scripts to increase productivity, lighting a few shots and rigging the man.

First screening on Canal + June 6, then Annecy !

Friday, May 27, 2011

scripting

I have learned maxscript in my free time this year (more precisely between December 24 and January 2) and it was well worth the time I've spent on it. If you have no idea of how scripting can help you in a production, well... You can do everything with scripts, much more than with max interface, and faster when it comes to doing the same thing repeatedly.

45 shots, 4 different sets of shaders, 12 render passes, 7 render files per scene, a lot of tests and different versions and no time for human errors. This is the perfect situation to write a script !

In case you are interested, here it is, a custom render pass manager for max adapted to our production
https://sites.google.com/site/delaunayben/hosting/Be_lazy-Pouf_Assist.mcr
It simplifies the use of scene states, render elements, render settings, creates everything with a few clicks then saves render files and muster batch files to avoid loosing time. Other features : the ability to choose which passes to create and save, and the automatization of creating folders and setting the path for each render pass, based on the name and path of the shot, a customizable version number and the pass name.


This 2nd script is more general
https://sites.google.com/site/delaunayben/hosting/Be_lazy-Ressources_Management.mcr
It is meant to easily manage textures display and turn on/off smooth in the scene while transferring initial smooth values to "smooth at render".

Internship at Mathematic Studio



No Brain - Étienne de Crécy
I have worked on the fractal sequence at 1:38, from modeling to finish.
Maya & After effects





Le Grand Journal, Canal +
I have done the first half's layout, then modeled a few balloons.
Maya & Mudbox




Samsung Wave demo
I had to model the phone in less than 3 hours with details that would be displayed on a screen 6 times the size of a Full HD TV.
Maya

Friday, June 04, 2010

Team work is great !



Here is something I've been working on throughout this year with Maïwenn !!! Every part of it was awesome. We've managed to do everything together, from the first sketches to the editing, and there even are some parts of this production I couldn't tell who has done it. Hard work in a funny atmosphere, a perfect co-worker ! Initially, it was supposed to be some kind of animatic (many weeks of pre-production, half a week of production) but after a huge riot involving 50 students and a teacher against 1 teacher, we were able to go further than expected and finish this in time.




And the final Luxo!

Stress is over!

Last thursday, we had to display a year of work at Supinfocom in front of the headmaster, our teachers and our classmates. It was a close one but I've managed to finish and refine everything I wanted to. Happy! :) Everything but the glow is 3D-only









Monday, April 26, 2010

still working

Here is my latest project, some kind of tribute to the guys I would like to work with in a few years.



Blocking pass



Spline pass
Next step: refine some parts of the animation and animate the cord. I'll edit this post when I'm done with this.
I've tried to render it, learning Vanilla Pass manager and RPManager at the same time. Works great! RPM is by far the best (complex but intuitive and faster to deploy) and the evaluation license has less limitations but I've come across an annoying bug: the "Use RealPixel RGB Data" checkbox of the OpenEXR format keeps checking itself when I render, resulting in a solid black.



















Some modeling, and finally the almost-finished portrait.
I still have to refine the SSS and create the lighting


Digital Update



Various matte-paintings

Thursday, April 15, 2010

Academic

drawings, gouache, ink
Some of them are for fun, others for school




Tuesday, April 13, 2010

Showreel 2010



Here is my showreel for this year

Please comment, either if you like it or not, to tell me what can be changed. The more bad and constructive critics I receive, the happier I am !